The challenge
Make the launch feel like entering the game. The challenge was to carry its eerie atmosphere into a physical space while giving creators and guests a reason to explore, play and share.
An immersive launch for publisher Bandai Namco, putting creators inside the world of Little Nightmares III.

Make the launch feel like entering the game. The challenge was to carry its eerie atmosphere into a physical space while giving creators and guests a reason to explore, play and share.
We translated the game’s visual language into lighting, environments and character moments. The guest journey connected those details through exploration and hands-on gameplay.
Event planning and production, themed design, guest journey, interactive moments and hands-on gameplay.

